Tag Archives: John Scalzi

Review 195: Redshirts

Redshirts by John Scalzi

The philosopher Jean-Paul Sartre once said, on the meaning of life, “Man is nothing else but what he makes of himself.” Frederich Nietzche said, “If we possess a why of life, we can put up with almost any how.” And Stephen King wrote, “Life sucks, then you die.”

It’ll take a far better philosopher than I to really look at this book from an existentialist viewpoint, but I strongly suspect that it would be a lot of fun to do. After all, one of the major questions that philosophy – and existentialism in particular – tries to address is that of why we are here. What is our purpose in life? What, in the end, does it all mean? For us out here, that’s a question we can’t really know the answer to, and thus a whole branch of philosophy exists to tell us that it doesn’t really matter. That maybe we don’t have a purpose imposed upon us from outside, but that’s okay. We can create our own. We can contribute our own verses to the powerful play of life, as Whitman would have it, and in the end we are responsible for our own lives.

For this guy, going out of existence is probably more important…

But what if we weren’t? What if there was a being that orchestrated our lives, willing them into – and more importantly out of – existence? What would you do with the realization that your life is not entirely your own? And even worse, the realization that the person in control of it doesn’t really care all that much about you?

That is the problem faced by Ensign Andrew Dahl of the Universal Union flagship Intrepid. It is the 25th century, and things couldn’t be better. He has a chance to see new worlds and new civilizations, to boldly go… Well, you know the rest. Dahl is at the frontier of science and exploration, and is determined to make the most of it.

If he survives.

Alone among the ships of the UU, the Intrepid loses crew at an alarming rate. Dahl soon discovers a fact that has been known for years by those crew members who are bright enough to spot the pattern: people who go on away missions with the command staff will, almost inevitably, die. Toxic gasses, killer machines, Borgovian land worms – these are just a tiny sampling of dangers that have done in ensigns and miscellaneous crew for years, and no one seems to know why. All they can do is make sure they’re not in the room when the Captain comes in, looking for someone who’ll pop down to a planet’s surface to find out why that mining colony hasn’t reported in recently.

Nope, he’s going to die too.

Dahl, of course, just can’t let himself and his friends die, so he begins digging into the true nature of their lives on the starship Intrepid. What he discovers is a truth almost too mad to be believed: their lives are not their own. A greater power is directing events on the Intrepid, dictating who lives and who dies, and that greater power doesn’t seem to be very good at what it does. So Dahl and his friends have to bet everything on the power of the Narrative, meet their makers and try to find a way to secure their freedom. Or, failing that, a way to see to it that their lives have more meaning than they had before.

As always with John Scalzi, I recommend picking this up. It’s a very fast read – I finished it in under a day – and it has the tight combination of humor, thoughtfulness, and genuine emotion that I have come to expect from his work. From a premise that is incredibly simple – “The crew of a starship realize they’re doomed if they go on away missions and try to change their fate” – he’s built up a multi-layered exploration into the meaning of life and death. The universe he’s given to us is one where people are denied the ability to give meaning to their own lives, and have to rely on an unseen force to do it for them. The fight, then, is to acquire that ability to decide. To gain agency, as it were. They want to be able to control their own existence so badly that they risk their existence entirely.

The corollary, then, is very simple: what are you doing with your life? We, the readers, have that agency. We can make decisions for our own lives and our own purposes. If we succeed or fail, we can do so knowing that we made those successes or failures possible. [1] In a sense, we don’t know how good we have it, something that is brought up in the second of three codas to the main novel. We can choose. We can create meaning in our lives without hoping that some higher power will do it for us. So why don’t we?

For a book that presents itself as a quick, fun read, there are certainly layers upon layers of meaning in it that could be a lot of fun to explore. The only complaint, really, is that it wasn’t long enough. And I don’t mean that he skipped essential scenes, or that he should have opted for a Tolkien/Jordan/Martin-esque style of describing every goddamn thing that showed up on the page, but there were points where I just wanted him to slow down a bit and let us appreciate the moments for what they were. There’s a scene in chapter 21, for example, that should be really emotional and meaningful, but it’s almost entirely dialogue. Good dialogue, yes, but I wanted to linger over it a bit, and that’s true for a lot of scenes in the book. Scalzi writes wonderful banter, and makes his characters sound real, but I want to see things as well as hear them.

Also, to be honest, I expected the last page to just be a picture of Scalzi at his computer, turning to the camera and winking. It would have been hilariously meta, but I guess he’s not as gimmicky as that.

Buy the book and enjoy it. If you’re a fan of Star Trek – which was, given the title, a huge inspiration for the story – you’ll no doubt appreciate it more than most. Even if you haven’t watched every episode of the original series, though, the Red Shirt character is one that has permeated all levels of fiction, and has died many times in order to advance the plots that you love so well. He even has one poor guy who’s not only a Red Shirt, but nearly at the end of his tour and about to get married. There was no way he’d survive. Take some time out for these poor, expendable bastards and give them a chance to shine.

In conclusion, I’ll leave you with the song that Jonathan Coulton wrote for the book. Quiet, poignant, and touching. But also really funny.

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“The [Borgovian Land Worms] were in a frenzy. Somebody was now likely to die. It was likely to be ensign Davis.”
– from Redshirts by John Scalzi
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[1] There are plenty of external, uncontrollable factors, of course, which can all be lumped together under the term “luck,” but you know what I mean.

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Filed under existentialism, humor, John Scalzi, meta-fiction, quest, science fiction, space travel, story

Review 180: The Last Colony and Zoe’s Tale

The Last Colony and Zoë’s Tale by John Scalzi

In Old Man’s War, John Scalzi brought us a new future, vast in scope, amazingly advanced and yet horribly familiar at the same time. Humans have spread out through space, snatching up habitable planets as fast as they can and setting up new colonies to thrive or perish. Back on Earth, most of the population is fed just enough information about the greater universe to ensure a steady supply of colonists and soldiers, but not enough to make them aware of all the cool stuff they’re missing.

HELLO NEIGHBOR! DO YOU HAVE A CUP OF YOUR CHILDREN’S BLOO – SUGAR! SUGAR WE COULD BORROW?

Unfortunately, we are not the only ones out there who want this real estate. Dozens of alien species are out there, and most of them want the same worlds that we do. We – and they – will fight tooth and nail to get and keep the precious few worlds that will support life. Existence out in space is much like existence on Earth – a constant struggle for scarce resources, and the species who is best adapted to get and keep planets will be the one that, for lack of a better word, wins.

To keep human colonists alive, the Colonial Union has created the Colonial Defense Force. These soldiers, taken from senior citizens of Earth, are given new, superhuman bodies, terrifyingly effective weapons, and just enough training to make sure they can defeat the horrifying things that they are sure to face. John Perry, a widower from Earth, joins the CDF and becomes one of the few Earthlings to learn about the wider universe into which humanity has spread. Sarcastic and quick-witted, Perry learns a lot more than he bargained for – among other things, that his dead wife’s DNA had been used to make the Special Forces soldier called Jane Sagan.

In The Ghost Brigades, we follow Sagan through the shadowy and violent world of the Special Forces. Where the regular CDF soldiers have bodies that would make them superheroes on Earth, the special forces are on a whole other level. Grown from the DNA of people who did not survive to become CDF soldiers, the special forces are where the newest and most interesting genetic modifications are tried out. Better vision, faster reflexes, a nearly telepathic connection with their squadmates, and even in some cases whole new body plans are all options for the Special Forces soldier. They are single-minded, deadly, and proud, knowing their purpose in the universe almost from the moment of their “birth.” What they lack, however, is the years of living that ordinary humans have and all that comes with that. This makes the Special Forces even more separate from the rest of the CDF – human, but not quite, yet essential to the survival of humanity.

Jane Sagan is one of the people trying to find Charles Boutin, a brilliant scientist who has vanished, taking a dangerous amount of information on the CDF’s mind transference process with him. Their worst fear – that Boutin will try to sell that technology to their enemies – isn’t even close to how bad the truth is. Boutin hates the Colonial Union with a passion and devises a plan that will make all human colonies everywhere completely vulnerable to attack. When he dies, the only thing Jane and her squad can do is escape, but not before saving Boutin’s young daughter, Zoë, from the terrifying Obin. More on them later, though.

It’s… It’s a space thing.

Their days of adventuring over, Perry and Sagan marry, creating a partnership that sounds impossible, if you stop to think about it for too long – a man well into his 80s, with the body of a 30-year-old, marrying a woman cloned from the DNA of his former wife, and who is technically still too young to get a driver’s license. They love each other, though, and are willing to bring Zoë into their family. Following their discharge from the CDF, they got new, normal bodies and accepted a position on the oddly-named colony world of Huckleberry. In the town of New Goa, John is the ombudsman, which means having to deal with all the petty problems that come with a small town, and Jane is the constable. They live with Zoë and her two Obin bodyguards in what could certainly be considered a good life.

So you know that won’t last.

They are tapped to lead a new colony – a new type of colony, actually. Whereas previous colonists had all come from Earth, the new colony of Roanoke will be founded by representatives from ten of the oldest human colonies. It’s a second generation colonization, which would be a fantastic milestone if it weren’t for one tiny little detail: the Conclave.

Having been willing to fight pretty much everyone in their area of space, the Colonial Union hasn’t made many friends. In fact, they have damn few. Their enemies, sensing a common threat, have banded together into an organization called The Conclave, which is working to end interplanetary war through a representative government of sorts. One of their first acts was to forbid colonization by any non-Conclave members. Unauthorized colonies that resist the Conclave are vaporized.

Humanity, always the contrarians, wants to flout the Conclave’s rule and undermine its presumed authority. Thus begins an intricate web of deception and misinformation and scheming that all centers around the colonists at Roanoke, who know nothing of what’s going on over their heads. There are a few clues, though, and when John starts pulling at loose threads, a whole tapestry of intrigue is revealed to him. Roanoke may be vital to the survival of humans in space, but that doesn’t mean that the colony itself has to survive.

The reason I’m putting these two books together is because they’re really one book. The Last Colony is a fantastic read, where every time the plot turns it’s like a punch in the gut. The tension never really lets up, and every time we think things are going to get better, that’s the cue for them to get a whole lot worse.

Taking narrative shortcuts makes the Baby Jesus cry, Johnny!!

After finishing the book, however, Scalzi got a light wrist-slapping by his readers for taking a few shortcuts. One is that an indigenous, intelligent life form is discovered on Roanoke, which cause the deaths of several colonists… and then they vanish, never to be seen again. From the description, they sounded pretty cool, and I was disappointed that Scalzi had just let them kind of drift away so quietly. The other problem was with Zoë – Perry comes up with an interesting end-run around the Colonial Union, one which involves Zoë pulling rank with the Obin, who revere her as the daughter of the man who gave them consciousness. She gets sent off with her Obin bodyguards, partly to get help and also to get her out of harm’s way, and returns twenty pages later with a piece of alien technology that just happens to be exactly what they need to win the final, climactic confrontation against the Conclave. The author knew he couldn’t put all that into the book without producing something of doorstop proportions, so he “did a little hand waving and hoped [he] wouldn’t get caught.”

This is what you get for cultivating an intelligent readership, Scalzi.

The other reason for writing Zoë’s Tale, of course, was that Zoë was a really interesting character. The daughter of a man who would have betrayed humanity, and at the same time brought consciousness to the Obin – a species that had been uplifted long ago to have intelligence without consciousness. The Obin revere Zoë, and would do anything to protect her. Under these circumstances you might think that she would grow up kind of weird, but she actually ends up pretty cool. We get to see her in action a few times during The Last Colony, and those few times are more than enough to make you want to read a whole book about her.

That book, then, is Zoë’s Tale, a re-telling of the events of The Last Colony from the perspective of the most important teenage girl in the known universe.

This is what I imagine being a teenage girl is like. How’d I do?

It’s hard enough being a teenage girl here and now (or so I’m told), so imagine how much harder it must be when your father is one of the greatest traitors to humanity; when your adoptive parents are ex-soldiers, and your mother is technically younger than you are; when an entire species depends on you as a model of what it means to be a conscious, self-aware being; and when you suddenly have to leave your home to start a new colony on a world that no one has ever heard of.

That would be enough to mess anyone up.

Fortunately, Zoë is a tough girl. She’s bright, resilient and sarcastic. She enjoys a deep inner life, knows how to taunt boys, and keeps her head in a crisis. In short, the kind of teenage daughter we would all want to have, if we wanted to have teenage daughters. She and her friends do what teenagers do best: push the boundaries of their new home, have fights, fall in love, and feel big feelings about everything. Through her, we learn a lot more about the indigenous life forms of Roanoke, and we find out much more about the universe at large when she is sent to find a way to save her family and friends.

While Zoë’s Tale was very enjoyable, I find it hard to evaluate fairly. I love Zoë, and her friends are great characters as well. Scalzi does a fantastic job at writing the intricate webs of angst that make up our teenage years, fraught with emotional land mines and exciting new feelings. Her relationship with her boyfriend Enzo is very well handled, as is the ever-shifting dynamic of friendship between her and the other teens of the colony. There are some beautiful, raw moments of emotion in the book that made me – the man whose heart was long ago replaced by a spinning, cold lump of stone – stop for a moment and say, “Wow.”

What I can’t fairly say is whether or not Zoë’s Tale works as a stand-alone book. As I read it, I was constantly filling in gaps from my knowledge of The Last Colony, which made everything make sense. If I had my way, I would wipe my memory of both books and then read them again in reverse order to see if they still worked. Perhaps one day, if Scalzi has a lot of free time, he will integrate the two into a larger single volume. I wouldn’t envy him that work, but I think the resulting book would be a brilliant read.

One of the things I like about the work of John Scalzi is that I can always recommend him without reservation, so I’m doing that now. If you like good science fiction, an engaging plot and wonderful characters, pick up The Last Colony and Zoë’s Tale. You won’t regret it.

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“Being from Earth in this universe is like being a small-town kid who gets on the bus, goes to the big city and spends his entire afternoon gawking at all the tall buildings. Then he gets mugged for the crime of marveling at this strange new world, which has such things in it, because the things in it don’t have much time or sympathy for the new kid in town, and they’re happy to kill him for what he’s got in his suitcase.”
– John Scalzi, The Last Colony

“You and I are so totally going to be best friends.”
“Are we? I don’t know. What are the hours?”
“The hours are terrible. And the pay is even worse.”
“Will I be treated horribly?”
“You will cry yourself to sleep on a nightly basis.”
“Fed crusts?”
“Of course not. We feed the crusts to the dogs.”
“Oh, very nice. Okay, you pass. We can be best friends.”
“Good. Another life decision taken care of.”
“Yes. Now, come on. No point wasting all this attitude on ourselves. Let’s go find something to point and laugh at.”
– Zoë and Gretchen, Zoë’s Tale
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John Scalzi on Wikipedia
The Last Colony on Wikipedia
Zoe’s Tale on Wikipedia
The Last Colony on Amazon.com
Zoe’s Tale on Amazon.com
John Scalzi’s blog

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Filed under aliens, colonization, coming of age, family, humor, John Scalzi, revolution, science fiction, teenagers, war, young adult

Review 161: Fuzzy Nation

Fuzzy Nation by John Scalzi

Once upon a time, there was a man named H. Beam Piper, and he wrote a series of books that began with Little Fuzzy, a tale of space-going humans who have to learn to live on a world with an adorably cute, yet sentient, species. While I haven’t read these books, my research tells me that they’re the type of fun, optimistic science fiction that is so emblematic of the early 60s. They dealt not only with the issues of human expansion into space, but with what it means to be an intelligent, sentient species. Given that we only have one case study – us – that definition will necessarily be narrow, and challenged. Humans have trouble relating with other humans who live only a six hour drive away, after all. Being able to relate to a non-human sentience that evolved on another planet will be a massive philosophical undertaking.

In 2010, John Scalzi announced on his blog that he had done a “reboot” of Piper’s work, revisiting the characters, themes and world that Piper had created and seeing what he could do with them. He did this partly because it seemed like a good idea, but also because it was something that hadn’t been done before in literature.

Some reboots are more imaginative than others. (Art by Evan Shaner)

If you’re a fan of science fiction, you know that stories from the visual media – TV and movies especially – get rebooted from time to time. The most notable recent examples are “Star Trek” and “Battlestar Galactica,” and include shows like “Smallville” and the most recent run of Batman movies. If you read comics, you know this happens all the time as well, in ways big and small. Characters like Green Lantern, Thor, and the Fantastic Four are fundamentally the same as when they were created, but have evolved in ways their creators may have never expected.

In all of these examples, the fundamental core of each story is kept from the original – the world, the characters, the themes – and given new life. Sometimes it works and sometimes it doesn’t, and Scalzi felt that Piper’s world was good enough and interesting enough that it deserved to be re-introduced to a modern audience who might not otherwise know about it.

So, just for fun, he started writing Fuzzy Nation, a book that uses the characters and ideas from Little Fuzzy, the first of Piper’s books, and builds an entirely new story out of them. What resulted was a story that he thought was good enough to let out into the wild, and so – with the help of some intellectual property law and the blessing of Piper’s estate – he published Fuzzy Nation in 2011.

As I said, I haven’t read the original Piper books, but if they’re half as much fun to read as this one was, then I have to pick them up.

Sorry, I was looking for something pretty. Try again.

In the future, humankind has expanded out into space, as we so often do. With us, we have taken that peculiarly human trait, naked avarice, and brought it with us. The Zarathustra Corporation (ZaraCorp for short) is one of the leaders in exploiting and extracting usable resources from a planet. They’ve cornered the market on Sunstones – a decorative rock that glows with its wearer’s body heat and makes diamonds look like beach pebbles – and turned the ravaging of worlds into an art. A horribly environmentally destructive art.

Jack Holloway is a contract surveyor, a former trial lawyer, and not a very nice man. He helps ZaraCorp search for Sunstones on the hostile world of Zara XXIII, with the help of Carl, a dog with a fondness for explosions. Holloway finds seams of Sunstone and gets his cut of the money. It’s a nice enough arrangement out on a backwater world, and it doesn’t get complicated until he (and Carl) discover a Sunstone deposit that could fill the company’s coffers for decades.

At the same time, he encounters a curious form of life – or rather, it encounters him. Small, bipedal, intensely curious and undeniably clever, the Fuzzies (as Jack names them) seem to be truly remarkable animals. It is not until the ZaraCorp field biologist (and Jack’s former girlfriend), Janice Wangai, suggests that they might be sentient that things get truly complicated. After all, Colonial law is very clear on what companies like ZaraCorp are and are not allowed to do on each planet they run, and “ravaging the world of another sentient species” is pretty much at the top of their Do Not list.

The Fuzzies would make an AMAZING vest...

It soon becomes a race to save the Fuzzies from ZaraCorp and its army of lawyers. If they win, the Fuzzies will have a planet on which they can grow and thrive. If ZaraCorp wins, they’ll have nothing but the least useful bits of dirt and shrubbery left. Holloway has to do a good thing but he has to do it his way – a way that rarely has him acting like a good man.

The first thing I thought when I finished this, actually, was, “I needed that.” My reading choices for a while have been kind of heavy, or at least not a whole lot of fun to read. Good, yes, but not fun. I know this because I find myself doing things that aren’t reading – listening to podcasts, reading through articles I’ve saved on Instapaper, going through old columns at Cracked.com, things like that. With this book, though, there was none of that stalling. I read it every chance I could and blew through the whole thing in two days. So let that be take-home lesson number one: this book is fun to read.

And while it is an adventure, it does hit on some interesting and contemporary topics, not the least of which is the question of how ethically a corporation should be expected to behave. ZaraCorp, like any company, has a primary mission to make money, especially as the company is publicly traded. They have to get money to those stockholders who have invested in them so that they can make more money to exploit more resources. And that’s a point that Scalzi has made in his own blog: “I think the majority [of] corporations act logically and rationally and in a manner consistent with the general reason for their existence,” he writes. “And the reason most corporations exist — and most large multinational corporations in particular — is simple: To maximize shareholder value.”

Go on - take the pension fund. They'll probably just waste it on food...

In Fuzzy Nation, he takes this to the place where corporate rational self-interest turns bad. You see, it is perfectly possible for a corporation to achieve its goal while still being environmentally responsible or socially conscious. In other words, to fulfill its responsibility to the shareholders without violating the ethical or moral codes of the people who actually make up those groups.

But there are those who are all too willing to put the fiduciary responsibility of the corporation above the ethical responsibilities of people, and that’s where the Evil Corporation comes in. ZaraCorp fits this to a T. They see nothing but profits in Zara XXIII, and if the Fuzzies stand in their way – sentient or not – they will do whatever is necessary to eliminate them while at the same time doing their level best to stay within the legal bounds prescribed by the Colonial Authority. Or not to get caught crossing them, at least.

In the end, this becomes about why we do what we do, and how we project those reasons onto other people. ZaraCorp is motivated by untempered greed, and assumes that Holloway will be too. Holloway is interested in himself, but finds himself needing to be interested in other people. The motivations of the Fuzzies, for most of the book, is unclear, but they too have to learn the difference between what they think other people want and what they really want.

It’s a fast, tight book that is great fun to read, has characters that you like, even if they’re despicable, and has some moments of wonderful emotion that come around the corner and hit you like a hammer. It’s part philosophical adventure, part legal thriller, and part sarcastic comedy, verging on satire. Books like this are why I keep coming back to Scalzi.

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“…with all due respect for your considerable skills and intellect, the fact of the matter is that you have absolutely no clue what it is I want out of this.”
– Jack Holloway, Fuzzy Nation
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John Scalzi on Wikipedia
Fuzzy Nation on Amazon.com
John Scalzi’s blog
H. Beam Piper on Wikipedia
Little Fuzzy on Wikipedia

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Filed under aliens, business, colonization, corporations, ethics, first contact, humor, John Scalzi, morality, science fiction

Review 127: The God Engines

The God Engines by John Scalzi

There is not, to my knowledge, a whole lot of theological science fiction. Madeleine L’Engle’s books may qualify, but to be honest, it’s been years since I read them so I don’t know. The Golden Compass books, too, but they struck me more as fantasy, seeing as how there were no spaceships. My only successful foray into National Novel Writing Month produced some theological sci-fi, but it was questionable at best and is still fermenting on my hard drive somewhere.

In any case, that is what John Scalzi has given us, and if you’re a regular reader of his blog and his other books then you may find this one to be a little… off. You see, like many accomplished writers, Scalzi has a Voice, a way of writing that is immediately identifiable as his own, and which a lot of his fans have gotten used to. There’s no single thing I can point to that really illustrates what this is, but trust me – it’s there. A certain whip-quick sarcasm, a way of looking at old questions from a new angle and the ability to cut through the requisite fuzzy thinking that seems so endemic to the human race.

Not quite like this... but kind of.

In this book, he tries on a new voice, something that sounds kind of like his, but at the same time like he’s trying on something new. It’s as if Jonathan Coulton started doing Manowar cover songs. It’s not bad, it’s just something that takes a little getting used to.

Captain Ean Tephe is the commander of a great starship, the Righteous, one of the many ships in the fleet controlled by the Bishopry Militant. He and the other captains in the fleet are charged with carrying out missions for the Bishopry in the name of their God, a being of immense power who uses the faith of millions to rule them. Their Lord is a powerful and active god, one who brooks no dissent from His followers and who will suffer no challengers to His dominion. Long ago, the Lord battled countless other, smaller gods, and won, chaining them to his will and turning them into the engines of the great starships that carry His people out into the universe.

Some gods are less tractable than others. (art by Evolvana on DeviantArt)

The god that powers the Righteous, however, is not cooperating. Some ships’ gods are quiet and obedient, others chatty, some cowed into good behavior by fear. The god on this ship is defiant, despite the prayers of priests and acolytes, and the horrible whip that the captain wields to compel obedience. This god soon reveals itself to be part of a greater plan, one which enfolds both Tephe and his crew and reveals a truth about their God that is enough to drive men mad. It is a test of faith for the men aboard the Righteous, and if they should fail, their lives will end in short order.

It’s a very cool concept, really, one which I haven’t seen done before. Scalzi has powered a civilization by faith, quite literally, in a God that not only exists, but it quite active in the lives of His worshipers. His high priests exert complete control over a population that rightfully fears for their souls, and manage to channel the God’s power into various science-like applications. Through the use of amulets called Talents, the God facilitates communication over great distances, compels obedience, and opens gateways. He has a civilian population whose faith nourishes Him, and a military arm that travels the galaxy spreading His word and destroying His enemies. And it all makes sense.

As cool as the idea is, though, the book itself felt like a rough sketch rather than a fleshed-out novel. It’s quite short, as novels go, and we are introduced to a lot of concepts and characters in a fairly brief amount of time. The Bishopry Militant, for example, sounds like a great place to see intrigue and double-dealing, lies upon lies that somehow manage to get things done, and we do see a bit of that when Captain Tephe gets a secret mission to a new world. Scalzi showed us in The Last Colony that he can handle this kind of multi-layered politicking, and I think it would be even better in a place like this. Add to that the Rookery, a kind of church-sanctioned brothel/therapy center aboard the ships, where the women who work there have nearly as much power and influence as the Bishopry itself. What would happen if these two institutions came into conflict, and what weapons would they wield?

This god has some opinions he'd like to share.

The chained gods, too, are a wonderful chance to explore a lot of ethical questions. They are undoubtedly sentient beings of great power, enslaved by a God that is stronger than they. Is this kind of slavery justified? Would it be possible for a ship to work with its god-engine, rather than compelling it with whips and prayers. What do these gods know, and how reliable are they? The god powering the Righteous seems to know a lot about how this universe works, including some terrifying tales about the God that Tephe follows, but how much of what it says can be trusted?

And what are the powers and limitations of a faith-powered science? Much in the way that engineers and scientists in our world manipulate a few basic laws of nature to achieve amazing things, what could be done in a world where prayers have power and where a high priest’s whim can decide the outcome of an entire mission? How do you creatively solve problems in a reality like this one, where they deal in belief and faith, rather than wavelengths and mass?

So yeah, there was a lot that I wanted from this book once I figured out what Scalzi was doing with it. After a great opening line (and a third line that just left me confused), the learning curve was a little steep. Once you figure it out, though, the possibilities seem endless. Unfortunately, the book itself ends rather sooner than it should.

The less said about this album, the better.

It’s not my favorite book by Scalzi, not by a long run, but since he’s said he’s going to lay off the Old Man’s War universe for a while, I should be thankful that he is willing to experiment and try new things. As many music lovers know, it’s sometimes very hard to accept that an artist you love wants to try to do things that are new and different, rather than keep doing the things that made you love them in the first place. I remember when U2 put out Achtung Baby and my friends who fell in love with The Unforgettable Fire and The Joshua Tree and Rattle and Hum were almost personally offended. Zooropa, of course, was not to be mentioned aloud in their presence.

That kind of experimentation and risk-taking, however, is ultimately what helps an artist grow. You may not like what comes of such experimentation, but that’s tough – it’s not about you.

I don’t know if Scalzi will return to this universe or not, but I hope he does. If he does, I hope he lingers longer than he did in The God Engines, and brings forth another wonderful and complex universe.

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“Faith is not for what comes after this life. Faith is for this life alone.”
– A God, The God Engines
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John Scalzi on Wikipedia
The God Engines on Wikipedia
The God Engines on Amazon.com
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Review 114: The Ghost Brigades

The Ghost Brigades by John Scalzi

The book that preceded this one was Old Man’s War. It was Scalzi’s first novel and I loved it. It had everything – high-end science fiction, philosophy, cool battle scenes and a protagonist whose sense of humor reminded me a lot of many of my friends. The book’s premise was very simple – why do we use young people to fight in wars? Because they have the bodies that work best for the task – strong, fast and generally resilient. But young people can also be rash, impulsive and generally ignorant of a whole lot of life’s complexity. If their physical capabilities were not an issue, then who would we want? Why, old people, of course. They have the life experience, the patience and the perspective to be better soldiers.

No.

So, it’s The Future. Mankind has spread out among the stars, and the Colonial Union is the political organization that keeps them together. Any government needs a military, so the Colonial forces make sure they have the best recruits, all brought from Earth. With some pretty high-tech jiggery-pokery, the senior citizens from Earth’s richer nations are made into lean, green fighting machines, capable of performing in ways that make the Marines of our day look like palsey victims. Their minds are transferred from their old, decrepit bodies and put into new ones, grown from their own DNA, but altered to make them better soldiers. It’s all very exciting and cool, but at some point, I suppose Scalzi asked himself a question: what happens when someone signs up at age 65, but doesn’t make it to age 75 when they’re supposed to start their service?

NO!

Well, we have all this DNA just sitting there, right? We can’t let it go to waste, can we?

That brings us to the Ghost Brigades, the rather morbid nickname for the Colonial Union’s Special Forces. Their bodies are grown from DNA whose previous owners have expired, and are modded in more extreme ways than the regular defense force soldiers. Then, when the body is ready, they’re woken up. An amazing piece of biotechnology called, rather whimsically, a BrainPal prepares their brains for consciousness, acting as a kind of bootstrap for the emergent personality. It tells them what they’re supposed to know, so they don’t have to go through the tedious process of learning it all. And, of course, much more. The Special Forces do what the regular Defense Forces can’t, and act in ways that their more “ordinary” soldiers couldn’t understand. In Old Man’s War the Special Forces only came in at the end. In this book, as you might have guessed, they play a much more central role.

I'll show them! I'LL SHOW THEM ALL!!!

Charles Boutin is a traitor to humanity. For reasons known only to him, he has sold out the Colonial Union to its enemies, a troika of alien species that would be more than willing to wipe us off the map. The Defense Forces would love to find him, of course, but he’s hidden himself among the enemy. So they got the next best thing: a copy of his own mind that Boutin had made while researching the BrainPal.

In theory, it should work: put this mental backup copy into a “clean slate,” a body that has no mind of its own. A Special Forces body.

And so, Jared Dirac was born. Decanted. Whatever. It was hoped that when he opened his eyes, he would be Charles Boutin in a new body, and could promptly be interrogated. But it isn’t that easy. Jared Dirac is a normal Special Forces soldier, a blank slate who is ready to do the job he was, literally, born to do: keep humanity safe.

Art by Vincent Chong

He’s sent off to training, with the expectation that he would be just another Special Forces soldier. But he is, of course, much more than that. As his brain matures, the memories and personality of Charles Boutin come with them, and Dirac starts to understand more of what made the man turn traitor to his own species. This information could lead the Defense Forces to their ultimate goal, or to their destruction….

It’s a great book. Tons of fun, although the exposition is a bit heavy-handed in the beginning. There’s a whole lot of reminding about what you learned in Old Man’s War, and I didn’t really need it. That’s the thing about recap, though: if you avoid it altogether, you can confuse people who haven’t picked up the previous book in a while. Slather it on and you bore the people who have good enough memories.

Once you get past that, though, it’s straight on fun, with some pretty serious questions folded into it. One of the major questions raised in this book is that of identity – who is Jared Dirac? How can a being who is brought to full consciousness by an implanted computer be properly called “human?” It’s clear that he is, but a fuller look at the Special Forces – especially the squad known as the Gamerans – really does push the definition of “human” to its limits.

The Japanese cover to Ghost Brigades

It’s a very thoughtful book in many places, exploring the grey areas of not only humanity and “human-ness,” but also of the role of humanity among the stars. Explaining his reason for turning traitor, Boutin asks us to consider the entire purpose of government itself – how it operates, how much power it has and how much it should trust its citizenry. He fundamentally disagrees with how the Colonial Union goes about its business, and will do whatever he has to in order to set it on what he believes is the right path. And in the middle of all this is Jared Dirac, who has to actually start making choices in his life – something that Special Forces soldiers were never bred to do.

As with Old Man’s War, this is a great book to read, and I look forward to the other books set in that universe. You should too.

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“We don’t mind when the other guy brings a gun to a knife fight. It just makes it easier for us to cut out his heart. Or whatever it is that he uses to pump blood.”
Lieutenant Jane Sagan, The Ghost Brigades

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Review 73: Old Man’s War


Old Man’s War by John Scalzi

Somewhere in the unspecified future, humanity has reached out beyond the solar system, settling colonies wherever they can find a habitable planet. It’s the inevitable expansion of the Human Race, finally freed from its precarious position on Earth. With the new skip drive, capable of taking people vast distances in only a moment, a whole range of new and interesting worlds are open to hardy settlers willing to make new lives for themselves.

Unfortunately, there are many alien races out there with the same idea, who need worlds with similar climates and resources. And very few of them are keen on sharing with us. So, in order to protect the human race against its competitors, the Colonial Defense Force was set up – a space military whose basic mission is to deal with the alien menace by whatever means necessary.

No one on Earth has ever seen a CDF soldier. Nobody knows anything about them – how they fight, where they fight, or even whom they fight. People do know one thing, however – there’s always an opportunity to join. Protect and serve.

If you’re seventy-five years old, that is.

The CDF isn’t interested in hotheaded youths with no experience. While they have traditionally been the main component of the soldiering class, they are erratic at best, cannon fodder at worst. The CDF is looking for an entirely new type of cannon fodder, hopefully one with a better head on its shoulders. Therefore, the CDF recruits from the elderly. The theory is that once you get to be seventy-five years old, you’ve seen a bit of the world, you know how much you don’t know, and you’re less likely to be infected with the special brand of insanity that comes along with being in your late teens and early twenties.

So, on your sixty-fifth birthday, you go to the recruitment office for a routine physical and a basic description of what you’re in for. Ten years later, if you’re still around, you join up for real. There’s no turning back, though. Join the CDF and your life on Earth is over. You will be declared legally dead, and there will be no coming back to your home planet, ever.

For many people, this might be a somewhat intimidating proposition. After all, the Earth is the only home we have. But once you’re seventy-five and looking your mortality straight in the eyes, it might be a reasonable price to pay.

As for the myriad physical problems that come with being 75, well, there are ways of getting around that.

The book follows John Perry, a widower-turned-soldier as he fights for the safety of people he doesn’t know, in a universe he’s only beginning to understand. Once he begins his new career as a soldier, he discovers that, to paraphrase Sir Arthur Eddington, the universe is stranger than he can imagine. He is taken to new and interesting worlds to meet new and interesting species of intelligent life and, more often than not, to kill them. Along the way, he has to deal with new takes on the old questions that have plagued philosophers for centuries – what is identity, what is duty, and what is the function of war? Even the nature of reality itself pokes its head in to cause a little trouble. All through this, John Perry is just trying to keep his head down and get through his tour of duty – but you know it can never be that simple.

This was Scalzi’s first novel, and as first novels go it was just the kind you want to have. Exciting, funny, nominated for a Hugo and immensely popular. To say nothing of being reminiscent of Heinlein (if Heinlein had had more of a sense of humor). Not only do we have a cracking good military space adventure, but we’re introduced to a far wider universe that Scalzi will later expand upon. The “Old Man’s War Universe” is vast and exciting, and as of this writing, there have been three more books that take place in it.

With that in mind, this book is mostly exposition. While the adventure parts are adventurous, the vast majority of this book is laying down the important concepts that are necessary to understand the book and those that follow. And so we get a lot of explanation about what the CDF is and how it operates, why it needs its soldiers and how they’re prepared for battle. We’re introduced to the BrainPal ™ and SmartBlood ™ and the MP-35 Rifle, truly one of the most useful weapons ever made by man. We meet a variety of alien species – some disturbingly ugly but gentle, others utterly adorable baby-eaters, and still more who believe that murdering other life forms is an act of religious grace for which the murdered should be thankful.

Lucky for us, Scalzi chooses the most logical way to do all of this exposition – the main character is as clueless as we are. He also needs everything explained, sometimes in vivid and gruesome detail, in order to make sense of the universe in which he now works. By following John Perry through basic training and his first year in the CDF, we start to understand the basics. The rest will come in later books, and our learning curve will be somewhat accelerated.

The book manages to hit all the right notes – it’s exciting, it’s poignant and it’s funny. John Perry has been given a quick and sarcastic sense of humor, which reminds me of a lot of my friends, so I felt an immediate kinship with him. We like the people he likes, we care about the things he cares about, and we understand what it is that keeps him going, even when he’s risking his own humanity in the process. In short, John Perry is a character who is at once singularly interesting and at the same time easy to identify with. This, I must say, is a tough feat to pull off.

If you like funny, exciting, universe-scale science fiction, pick this up. If you’re interested in how our eventual coexistence with aliens might one day go, give this a read. And by all means, if you’re a fan of Robert Heinlein – and you know who you are – definitely get this book.

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“If the universe is bigger and stranger than I can imagine, it’s best to meet it with an empty bladder ”
– John Perry, Old Man’s War
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Review 03: The Android’s Dream


The Android’s Dream by John Scalzi

What do you get when you combine aliens, diplomacy, artificial intelligences, religion and sheep together? Well, for most people, the answer would be a horrible mess. For John Scalzi, however, it’s a fantastic read. Nothing too complex, no greater statements about the nature of humanity and the necessity of war that holds together the stories in his Old Man’s War universe, just a good old-fashioned espionage romp. With sheep. Or at least a sheep. Kind of.

The story begins with, as so many stories do, a murder. Not an intentional murder, really, but one that was born of shame and revenge, as so many murders are. Under normal circumstances, this wouldn’t rate much, except that the death of an alien trade ambassador is never a convenient thing. When said diplomat may just possibly have been killed by his human counterpart, that’s even more difficult to deal with. Instead of a nice, tidy trade agreement cementing the relations between the United Nations of Earth and the Nidu, an alien race with an extraordinary sense of smell and hair-trigger tempers, we have what the State Department might just call “a challenge.”

The only thing that can heal this little rift between the two planets is a sheep. But not just any sheep – a special breed, created just for the Nidu called the Android’s Dream. Without this sheep, the ruling family cannot hold on to power, and the Nidu will be plunged into a catastrophic civil war that will, in all likelihood, take Earth with it. In order to find the sheep, avert catastrophe and, most importantly, avoid calling shame down upon the government, State Department employee – and veteran of the Earth’s greatest military failure – Harry Creek will have to use every skill at his disposal. And then some.

It’s a great read, this book. Telling any more about the plot would ruin it, so I’ll just exhort you to pick up the book and get reading. In all honesty, you could probably finish it pretty quickly. But I can’t just stop here, so let me tell you more about why I liked it as much as I did.

What made it so good, what always makes good sci-fi good, is the reality of the world the author creates. It’s great to come up with high-concept scientific ideas, or intricately-planned space battles, but for the reader to really immerse him-or-herself in the book, it has to have a world in which the reader can easily imagine her-or-himself existing.

I thought of this during one scene early in the book. A character was riding the Washington, D.C. Metro and the narrator was describing the various aliens who were riding with him. There was an explanation of how various species had integrated themselves into the city, overcoming prejudice and discrimination, but what really got me was the description of a young woman reading the paper, the only other human in the car. Amidst all the different bodies, tongues, smells, and appearances, she didn’t even notice.

“If her great-great-grandmother were on the train,” Scalzi writes, “she would have thought she was on commuter train heading toward the fifth circle of Hell. This woman didn’t even look up. The human capacity for being jaded was a remarkable thing.”

It was at that point that I really accepted the reality of the book. It wasn’t a perfect world, it wasn’t one that had been ripped apart or perfected by alien contact. What had happened was what happens here any time cultures interact – after a brief period of unpleasantness, cultures start to mingle until it gets to a point where no one can remember when things were at all different. This book has all those little details that help sell the world, things that blend our world with theirs. Bored mall employees, amoral hit men, political jockeying, all of those things are familiar. Actual ghosts in machines, planet-cracking bombs, aliens that are almost entirely mouth and digestive systems, those are not. But they’re believable, because Scalzi is one hell of a writer.

I do have one little nit to pick, however. It’s not a big nit, but a nit nonetheless.

The book is an adventure, plain and simple. It’s a plot-driven story that pulls you along from one event to the other with nary a chance to catch your breath, and I never complain about that. It has some great characters… who remain almost entirely static throughout the story. I can’t say there’s no character development in the book, because the big hairy guy who eats people does have a change of heart about it, but other than that…. Harry Creek begins the book as a reluctant hero who is hiding his super-hacker, ass-kicker light under a bushel, and he’s happy to continue to be that at the close of the book. Robin Baker is a sassy, independent young woman who holds up under pressure – though not necessarily happy about it – throughout the book, and the Nidu ambassador Narf-win-Getag is untrustable the moment he walks on the page, and he remains so up through his sudden and inevitable betrayal near the end.

Like I said, this isn’t a huge complaint, because the book that Scalzi has written isn’t a character book. It’s an adventure, and adventure books usually don’t require a whole lot of character development. That doesn’t mean the characters aren’t believable – they certainly are – and it doesn’t mean they’re not interesting – they absolutely are. They just don’t grow. Fortunately I know from having read Old Man’s War and its related books that Scalzi has no problem with character development, and so I can assume that keeping his characters reasonably static in this book was a deliberate choice.

As a tangential comment on characters in the book, there was one character that drove me nuts. This character is not central to the story, and only appears a few times. What makes this person interesting are the following two things: first that the character is named Sam, and second that Sam’s gender is never established. Maybe it’s me and I missed something, but I have no idea if Sam was a man or a woman.

I caught it mainly because Tad Williams used the same name to pull a similar trick in his Otherland series, but in that story he was hiding Sam’s gender from another character, not the reader, so we eventually found out what was what. In this story, Sam’s gender remains a mystery for no other reason than I figure it amused Scalzi. It has no bearing on the story, and it doesn’t make the fate of Sam’s lover any less tragic, but I found it fascinating.

In any case, it’s a great read and – as a bonus – very funny. The opening line alone lets you know that, no matter what you think you’ve read before, you haven’t read anything quite like this. But I’m not telling you what that line is – I can’t give away everything….

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“If there’s one thing that distinguishes the human species, it is a pathological need to stay connected.”
-John Scalzi, The Android’s Dream
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