The Waste Lands by Stephen King
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The way this book started really threw me when I first read it. It was too… alive.
The Gunslinger takes place entirely in a desert – featureless, dry, unchanging. The Drawing of the Three takes place on a beach – featureless, slightly less dry, unchanging. With this book, a few months have gone by and Our Heroes are in a rather lush forest, without the privation that they had gone through in the previous books. They weren’t desperately racing the clock to try and find food or medicine or water, but rather were going at their own pace, according to what they wanted to do.
It felt weird to me, honestly.In any event, that is how the book begins – Roland has taken Eddie and Suzannah (formerly Odetta/Detta) under his wing and is training them as apprentice gunslingers. They’re learning to shoot, to hunt, and to trust the instincts that they have so long let lie dormant. When they accidentally awaken a gargantuan insane robot bear named Shardik, they discover the path of the Beam, which finally sets them on their way to the Dark Tower.
But all is not well. There is a problem, you see, one having to do with the very nature of the events that have gone before us, and it has to do with young Jake Chambers.
In The Gunslinger, Roland meets Jake, who has been transported to Roland’s world after dying in his own. The last thing the boy remembers was being pushed in front of a speeding Cadillac while on his way to school, seeing a strange man in black who claimed to be a priest, and then waking up in the dusty way station in the middle of the desert. Roland befriended the boy, took him along on his journey, and then sacrificed him to gain an audience with his own Man in Black. Without Jake, and Jake’s double death, Roland could never have made it to the beach where he pulled Eddie and Suzannah out of their worlds.
But there was a third door, remember? Through that door, Roland learned the true identity of the person who killed Jake – a man named Jack Mort, whose hobby was making people die in accidents. By taking possession of, and eventually killing, Jack, Roland erased Jake’s first death. He was never pushed in front of a car, never died, and never came to Roland’s world.Except that he did.
Or rather, he didn’t.
But he did.
This paradox is driving both of them insane – Roland in his world and Jake in his. Their minds are trying to reconcile two irreconcilable histories, two versions of events that are both true, even though only one can be said to actually be true. In order to save them both, Roland and his ka-tet need to get Jake to their world, where he belongs. Doing so will take all of them risking their lives against agents of unspeakable power.
That’s the first half of the book, and this is another big difference between this book and the two that came before it. If he had wanted to, King probably could have split this book into two smaller ones, and they wouldn’t have lost much. Once Jake is rescued, we are granted a moment to breathe, a moment to appreciate the work and energy that went into making sure Jake and Roland came through the event with their sanity intact. Once we take that moment to breathe, which in the book consists of a wonderful dinner with the few residents of a dying town, the group finds themselves in terrible danger again as they enter the dying city of Lud.All through the series, it is said that “The world has moved on.” People talk about the civilization that has just collapsed (of which Roland is a final relic) and the one that came even before them – that of the Great Old Ones. The city of Lud is held up as a prime example of their prowess and their poisoned legacy. Within it dwells the tribal descendants of whose who fought over the ruins of Lud, sacrificing their neighbors at the sound of great drums that echo through the city (which are, oddly enough, the drum track from ZZ Top’s song, Velcro Fly), and living like rats in its crumbling walls.
The group is split at this point, with Roland and Oy (a doglike animal whom Jake befriends) trying to rescue Jake from the decaying clutches of a pack of murderers, and Eddie and Suzannah hunting through the city for Blaine the Mono, a monorail train that could be their only way across the horrible irradiated wastelands just outside the city.
It’s an exciting book, I’ll tell you that much, and let me tell you right now that you’re going to hate the ending. At least you would have if you were reading it when it first came out. You see, King admits that The Dark Tower is one long story which, for various practical and financial reasons, has to be split up into multiple books. This means that there isn’t always a practical and clean place to break off the story so the readers can wait for the next one. With this in mind, Kind decided to end The Waste Lands with one hell of a cliffhanger – Roland and his ka-tet aboard Blaine the Mono, an insane, sentient computer train that wants nothing more than to end its life. If they can defeat Blaine, they may live. If not, they’ll all die when Blaine slams into a wall at the Topeka terminal at 900 miles an hour.This isn’t too troubling today, when you can just turn to your bookshelf after you finish, pick up Wizard and Glass, and keep reading. But put yourself in the shoes of the first readers of this book: they had already waited four years for this book to come out, and it would be another seven before Wizard and Glass was finally published. Even worse, I knew a guy here in Japan who was a huge Dark Tower fan, and he not only had to wait for King to finish writing the book, he also had to wait for it to be translated. My heart went out to him….
But I digress. This book finally sees our heroes on their way – walking on the path of the Beam, as it were. After two and a half books, the journey has finally begun, and if this book is any indication, it’s not going to be an easy one.
“Jesus Pumpkin-Pie Christ, don’t you get it? You’re killing each other over a piece of music that was never even released as a single!”
Eddie Dean, The Waste Lands